Ultra's Brain dump What would UltraL0rd do?

2Jul/102

Google Street View doesn’t do the Cape Flats

When Google first launched street view in Cape Town I did 3 things (which I'm sure everyone else did too)

  1. I found my current house
  2. I found my folks place
  3. I found my work, or at least tried too. Google didn't venture down my road.

After that initial exercise it soon became quite boring.

While driving home that day I had a bit of a brain wave : "How awesome would it be to go look at Lavender Hill in street view?".
I mean, lets be honest here : A White Male in Lavender Hill has a life expectancy less than that of a 2nd Lieutenant in Vietnam.

But by the time I got home I had hooted at a couple of taxis, dodged some street hawker pushing his trolley and had at least 2 mini-near accidents and thus had completely forgotten about this great little plan of mine..... until today.

Boy, was I disappointed.
When using Google maps you can drag the little "street view man" around and roads, and those that are viewable in street view will light up informing that they have indeed been scanned by the almighty google street view car.

But you will notice that once you hit Prince George Drive (M5) (passed Wetton Road) you will suddenly started to notice less and less viewable roads on the right (north) of the M5. By the time you hit Grassy park there is almost nothing viewable.
And Lavender Hill? NOTHING!! :(

Google Doesn't like the Cape Flats

My reasoning for the following anomaly is that the Google Street View driver who was assigned that area must have had a thought process along the following lines :

Crap, that is the Gang lands! I've heard it is quite dangerous..
It has gangs!!
*GASP*

Ah! WAIT! *Light Bulb flashes above his head*

Gangs don't have internet, therefore they won't try to find their own houses on street view....Since no one is going to check out these areas I can just skip this part and no one will know!!

Sorted!

Thanks Google for ruining my virtual safari!

22Jun/100

Some things you didn’t know about WoW…

Taken from http://www.mmo-champion.com/threads/726876-Some-things-you-didn-t-know-about-WoW... (only posted a few)

-During original WoW alpha, Scholomance was supposed to be an outdoor elite area (probably where sorrow hill is now), but the developers made it so big and good that they decided to make it an instance.
-At the beginning, there were shields and bucklers. Rogues and hunters could use bucklers, but they later removed them, and rogues/hunters couldn't equip shields anymore. There are still bucklers in game, but they are labeled as "Shields".
-Survival talents for hunters was the "melee" tree and they had a lacerate ability which dealt less than 100 damage at lvl 60.
-Discipline tree for priests was supposed to be a "melee" tree (think of like monk), which is why Inner Fire increased attack power.
-The reason why there are so many cloaks with exactly the same stats in the starting areas was because cloaks also had armor types (for example cloth/leather/mail/plate cloaks)
Elwynn Forest, Stormwind and Westfall were the first zones that blizzard made back before 2001. That is why they are crappier than other starting zones.
-Azshara has very little quests because Blizzard has designed it with a terrible layout, and they realized that too late. They thought most people would hate it so much, so they just didn't bother and left it for future expansions (Cataclysm)
-Their original design(back before alpha) was that horde and alliance each had only 100 quests in the game.(was said in a recent interview)
-Blackrock Spire, Stratholme and Scholomance were all tuned for 15 people raids, and they were still way too hard even with 15 people, which they later toned down to 5 players (except for UBRS which is 10 player)
-Before TBC was released, you were able to blink through deadmines portal and glitch it, cast slow fall off an unfinished tunnel, and reach a very early version of Hellfire Peninsula. Here is a video of it http://www.youtube.com/watch?v=fiL64JbQOHE
-Epic Mounts at release were just recolored normal mounts without armor. They removed them and replaced with armored mounts later(R.I.P Ivory Raptor). Oh and Tauren didnt have a mount at all, they had a plainsrunning ability.
-Undercity was even more complicated to navigate, so they removed the second floor (it is still accessible in game).
-You would be scared if you saw how Female Trolls looked in alpha. TROLL ABUSE!
-Undead were able to communicate with the Alliance. Yeah, but you had to learn the language like professions
-Wands couldn't auto-shoot so you had to click it each time you wanted to hit. Fail!
-Spell schools used to have a skill system similar to todays weapon skills. "Your skill in Fire has increased to 93" Yeah, i remember that
-If you look at the beginning of the original wow cinematic, you'll notice half of Silithus is missing on the map. That's because it wasn't there at that time.
-WoW use to be a lot more realistic
-Shaman enhancement tree had a couple of tanking talents/spells, although they were never really able to tank anything other than occasional trash. And even that hurt!
-Many people don't know this, but there is a "click to move" option in WoW. You can click on the spot on the ground, and your character will move to that spot, like in RPG games.
-Though most people know this, Windfury weapon procs could proc off eachother. So theoretically shamans could one shot a raid boss if stars aligned. You mean they can't do that now?? Shaman's FTW
-Trolls used to have a joke ( /silly emote) that said this "I kill two dwarves in da morning,I kill two dwarves at night,I kill two dwarves in the afternoon, and than I feel alrgiht.I kill two dwarves in time of peace and two in time of war,I kill two dwarves before I kill two dwarves, and then I kill two more." This was removed from the game, because it was a reference to smoking weed.
-There is a very creepy crypt behind Karazhan which is currently inaccessible except for hunters/shamans chain farsighting/eagle eye. It is pretty well done, and was probably shaping to become something, but Blizzard abandoned it because the game is rated "12". Will try get a screenie

Old School hooman

Deadmine Secrete Outland Hidden Zone :

Tagged as: , , No Comments